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Dungeons & Dragons: Forgotten Realms: Campaign This book contains: A new full-color poster map of Faerûn.* Dozens of new races, feats, and prestige classes for your characters. * The Faerûnian pantheon, including over 100 deities and powers. * Highly detailed regions, new monsters, mysterious sites, and two short adventures to begin your campaign. The Forgotten Realms Campaign Setting is fully updated and redesigned for the new edition of the D&D game. To make full use of this book, you also need the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.
Dungeons & Dragons: 3.5 Players Handbook The revised PH received revisions to character classes to make them more balanced, including updates to the bard, druid, monk, paladin, and ranger. Spell lists for characters have been revised and some spell levels adjusted. Skills have been consolidated somewhat and clarified. A larger number of feats have been added to give even more options for character customization in this area. In addition, the new and revised content instructs players on how to take full advantage of the tie-in D&D miniatures line.
Dungeons & Dragons: The Complete Warrior This book includes new battle-oriented character classes, prestige classes, combat maneuvers, feats, spells, magic items, and equipment. The prestige
classes have been revised and updated. There are rules for unusual combat situations. The Complete Warrior will assist all class types, including those classes not typically associated with melee combat. There are also tips on running a martially focused campaign and advice on how to make your own prestige classes and feats.
Dungeons & Dragons: Draconomicon This title includes information on playing dragons and dragon-like creatures, how to run a dragon in a fight, and how to both fight dragons and work with them as allies. There are statistics on dragons of every type and at every age category, in addition to examples of lairs, hoards, and dragon minions. There are new rules, feats, spells, prestige classes, magic items, and other materials associated specifically with interaction with dragons including illustrated lairs and rules for creating treasure hoards.
This supplement for the D&D game provides everything you need to sharpen the skills and enhance the abilities of characters of any class.
Along with new base classes, prestige classes, feats, spells, monsters, and magic items, Complete Adventurer provides alternate uses for skills and other options that expand the capabilities of the most versatile
heroes.
Dungeons & Dragons: Eberron - Grasp of the Emerald Claw
This full-length adventure for the newest D&D campaign setting showcases many of the most unique traits of the Eberron setting. It plays out across the Eberron world and is designed to either be a stand-alone adventure or an immediate follow-up to the first and second published Eberron adventures, Shadows of the Last War and Whispers of the Vampire’s Blade.
Forgotten Realms: Lost Empires of Faerun For players, this book contains new options for characters wishing to delve into ancient ruins, including new feats, prestige classes, magic, and equipment. For Dungeon Masters, this book contains new material associated with ruins, including rules for how to build and sustain a ruin-based campaign, more than a dozen detailed adventure sites with maps, monsters and artifacts. Lost Empires of Faerûn contains five new in-depth prestige classes, 16 new feats, and 29 new monsters
Dungeons & Dragons: Sandstorm This supplement for the D&D game explores the impact of desert conditions and extreme hot-weather environments on every aspect of game play. Along with rules for adapting to, navigating through, and surviving hazardous hot-weather conditions and terrain, Sandstorm also includes new races, spells, feats, magic items, prestige classes, and monsters associated with deserts and other wastelands.
Dungeons & Dragons: Dungeon Masters Guide . The Dungeon Master's Guide features information on running a D&D game, adjudicating play, writing adventures, nonplayer characters (including nonplayer character classes), running a campaign, characters, magic items (including intelligent and cursed items, and artifacts), and a dictionary of special abilities and conditions. Changes have been made to the item creationrules and pricing, and prestige classes new to the Dungeon Master's Guide are included.
Dungeons and Dragons: Monster Manual There are hundreds of monsters ready for action, including many new creatures never seen before. The revised Monster Manual now contains an adjusted layout that makes monster statistics easier to understand and use. It has 31 new illustrations and a new index, and contains expanded information on monster classes and playing monsters as heroes, along with information on how to take full advantage of the tie-in D&D miniatures line.
Dungeons & Dragons: Book of Exalted Deeds
As the Book of Vile Darkness was a resource book on the most evil elements of campaign play, the Book of Exalted Deeds focuses instead on the availability of good resources and features in the D&D spectrum.
Included are new exalted feats, prestige classes, races, spells, magic items, and descriptions and statistics for a host of creatures and celestial paragons to ally with virtuous characters. The Book of Exalted Deeds also provides descriptions and statistics for a host of creatures and celestial paragons to ally with virtuous characters.